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Best Dual Joystick Setup for Star Citizen: Buying Checklist

Choose a pair of sticks by checking their controls, placement, connection needs, and total cost—not by assuming one model or hand arrangement suits everyone. Use the checklist to prepare your desk and both devices before mapping them in game.

Close-up of a Thrustmaster flight joystick with illuminated controls against a space-themed background.
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The best dual joystick setup for Star Citizen is the pair that fits your budget, desk, and preferred controls—not a one-size-fits-all model. Set a total spending limit and decide how much usable space you can give both sticks before comparing options. For a closer look, read HOTAS or HOSAS for Star Citizen: Which Fits Your Flying?

Those limits make it easier to judge whether a pair is practical for your desk and the way you want to fly. Compare each stick’s buttons and hats, grip suitability, placement, and connection requirements; check current product details and availability before you buy. A past guide presented two Thrustmaster T16000M sticks as a budget option, but that is not a verified current recommendation. [1]

Start with your limits

Write down what you can spend on the pair and how much desk space you can spare. For example, if your desk is already crowded with a keyboard and mouse, set aside only the area you can genuinely keep clear for two sticks; don’t choose a pair based on a layout that won’t fit your everyday setup.

Compare the controls and fit

Look at the buttons and hat switches on each stick, then consider whether the grip suits your hands and how you want to place it. Hat switches and programmable buttons are highlighted as useful features for a dual-stick setup. [2] Think about a concrete task, such as reaching a control while keeping your hand comfortably on the grip, rather than comparing button counts in isolation.

Verify before you commit

Treat features, connection requirements, and availability as details to confirm for the specific products you are considering. Product options and your preferences can change, so use current listings to check the details; the older T16000M recommendation alone is not enough to make it your pick. Set your budget and desk-space limit first, then verify the pair before choosing and mapping it.

Check the controls you will reach while flying

  • Check the controls on both sticks. Count the buttons and hat switches on each grip, and check whether buttons or hats can be programmed. Programmable inputs are useful when you want to assign more actions directly to the sticks. [2]

  • Think about what you can reach while flying. A control only helps if you can use it comfortably in your normal grip. For example, consider whether you can reach a hat to adjust a view or press a button without loosening your hold; treat that as a personal fit check, not a universal layout rule.

  • Compare each grip separately. The left stick and right stick may have different layouts, so inspect both rather than assuming the pair offers the same reach or controls. If you can, try the grips in person; otherwise, use current product details to check where the buttons and hats sit.

  • Keep published features separate from feel. A product listing can tell you what controls are present and programmable, while your comfort with their position depends on your hands and preferred grip. Use the listed features to narrow your options, then judge whether the layout feels natural to you.

This check suits you if you want to map useful actions to either hand without relying on keyboard presses mid-flight. Make a short list of the actions you expect to use often, then compare how easily each stick lets you reach them. For example, you might prefer a hat within thumb reach for a frequently used view control, while another pilot may prioritize a button that is easy to press without changing grip.

Before buying, review the product details for each stick individually and check that they describe the controls clearly. If a listing does not show button placement or programmability, avoid assuming the feature is there; look for more complete current details or choose a better-documented option.

A seated player reaches across a joystick to check its buttons while a flight simulator runs on screen.

Choose matching or mixed left- and right-hand controls

  • Matching sticks can make it easier to compare features and arrange a pair, but check that each model works for the hand you plan to use it with. A matching pair is a sensible starting point if you want a consistent layout; don’t assume identical models are automatically comfortable or suitable for both hands.

  • Mixed sticks can suit different control needs, but check each one’s hand orientation, grip, available inputs, and compatibility before you buy. For example, you might consider different models for each side if their controls better fit what you want from that hand; verify the product details for both rather than judging the pair by one stick’s specifications.

  • Your reach and comfort should decide the arrangement. Think about where each stick will sit and whether you can hold and use it naturally. The best choice depends on your hands and the controls you want, not on a universal left-right pairing.

  • Check current specifications before choosing a pair. Published recommendations may offer a starting point, but the available details do not establish one universally best match for every pilot. [1] Programmable buttons and hat switches are useful features to look for when comparing sticks. [2]

Treat matching or mixing as a fit decision, not a rule. If you are considering two of the same model, confirm that each is usable in its intended hand; if you are combining models, verify the orientation and compatibility of both. Then compare how the grips and inputs fit your preferred controls, and check current product specifications before buying. This keeps the decision focused on the pair you can actually use, rather than a configuration that sounds ideal on paper.

Two flight sticks sit on either side of a keyboard, showing different designs for left- and right-hand use.

Make sure two sticks fit your desk and hands

  • Measure your usable desk area before choosing where the sticks go. Leave room for both stick bases or mounts, not just the grips: two sticks may need more space than the clear area between your keyboard and monitor suggests. For example, sketch each base’s footprint on paper and place the outlines where you expect to use them.

  • Plan where your hands and other controls will sit. Picture your hands resting on the sticks, then check that you can still reach the keyboard, mouse, and any controls you want nearby. If the mouse ends up behind a stick base, try a different layout before you commit to it.

  • Check that each stick can stay secure in your chosen position. A desk-edge mount, a stand, or a flat desktop may suit your setup, but make sure the arrangement works with your desk and leaves the sticks stable when you move them. Confirm whether the mounting hardware you need comes with the sticks or must be bought separately.

  • Treat comfort as a personal fit check, not a fixed rule. Try the position for a few minutes and notice whether your wrists, arms, and shoulders feel relaxed; a layout that works for one pilot may feel awkward to another. This checklist item is especially useful if you have limited desk space or plan to keep the sticks set up between sessions.

Before buying, set a desk-space limit and a budget for the pair, then verify the current product details and any separate mounting needs. Once both sticks fit comfortably and securely, you can move on to connecting them and preparing them for in-game mapping.

Verify how both sticks connect to your PC

  • What to verify: Check each stick’s product page for its current connection type and system requirements. For example, confirm whether both use USB and whether the listed requirements fit your PC before you buy. Count the ports you can actually reach at your desk, then decide whether your intended layout calls for a hub or extension cable.

  • Why it belongs on the checklist: A pair of sticks needs two reliable connections, and the cables should not interfere with your hands. Route them with enough slack for normal movement, but keep them clear of places where your chair or arms could catch them. If a cable pulls when you move a stick, adjust its route or placement before you start mapping controls.

  • Who it suits: This check is useful if you have limited ports, plan to mount the sticks away from the PC, or want to avoid troubleshooting after setup. Before spending time on mappings, connect both sticks and confirm that your operating system and Star Citizen recognize each one. If either device is missing, resolve the connection or recognition issue first; otherwise, you may end up mapping around a problem rather than setting up the pair you intended.

Treat connection details as a product-by-product check, not an assumption based on appearance or brand. Verify them on the current product pages, then test both devices in the positions you plan to use. That gives you a practical go/no-go check before you invest time in configuring controls.

Compare the full cost of the pair

  • Set a ceiling for both sticks together before you shop. That gives you a clear limit for the pair, rather than letting two separate prices quietly push the total past what you planned.

  • Add the hardware your placement needs. If your setup requires mounts, adapters, a USB hub, or extra cables, include those costs in the same total. A pair that looks affordable on its own may no longer fit your budget once you account for how you plan to position and connect it.

  • Treat older price recommendations as historical, not current quotes. A past guide recommended two Thrustmaster T16000M sticks and described them as under $50 each at the time [1]. Check current prices and availability before treating that pair as a budget option; the historical price is not a reliable estimate of what you will pay now.

  • Compare the finished cost with features and fit you’ll actually use. If a pricier pair offers controls or a form factor you don’t need, that extra spend may not help your setup. Conversely, a lower-priced pair is not a bargain if it leaves you needing additional hardware or does not suit your planned arrangement.

Before you buy, write down the combined ceiling and list any add-ons your setup requires. Then compare the complete cost of each pair with the features and fit that matter to you, and verify current pricing before deciding.

Use this checklist before you map controls in game

  • Position both sticks before mapping. Set them where you expect to fly, then rest your hands on the grips without forcing your wrists into an awkward angle. For example, place the sticks on either side of your keyboard and check that your fingers can relax on each grip; adjust the spacing if you have to stretch or twist to hold them. This step suits anyone who wants to catch an uncomfortable layout before spending time on bindings.

  • Connect both devices and check that your PC lists them separately. Confirm that each stick appears as its own input device, rather than assuming one connection means both are ready. If the PC shows only one, pause here and resolve the recognition issue before you open Star Citizen’s control settings.

  • Test basic input from each stick first. Move one stick at a time and check that the PC registers its movement or buttons, then repeat with the other. This simple check helps you spot an unresponsive device early, instead of trying to diagnose it while building an in-game mapping.

  • Write down which stick is for each hand. Label them “left” and “right” in a note, or use another clear identifier such as “left-side desk” and “right-side desk.” When you reach the mapping screen, you can test one device at a time and match its input to the correct hand without guesswork.

Keep the note beside you while mapping, and confirm the device identity whenever you switch between sticks. Once both are positioned, recognized separately, responsive, and clearly identified, you can move into the game’s control settings with fewer avoidable interruptions.

Set your limits, verify the pair, then map it

Write down your budget and desk-space limit before you choose a pair; those two constraints give you a practical way to narrow the options. For example, note the maximum you can spend on both sticks and how much room you can give their bases without crowding your keyboard or mouse. Treat those as limits for your own setup, not as reasons to pick a particular model.

Before buying, check each stick’s current product details and availability. Confirm which hand it is designed for, what connection it needs, and whether its features suit the controls you want; don’t assume that two sticks from the same line are automatically a good pair. If you’re considering a mixed pair, verify each stick on its own, then picture where it will sit and how you’ll hold it.

Once you’ve chosen a pair that fits your hands and desk, connect both sticks and move on to in-game mapping. Keep the first pass simple: identify which device you want to use with each hand, then map controls in a way that feels comfortable to reach. For example, if one stick will sit close to your keyboard, leave enough room to use both rather than arranging the sticks so tightly that one blocks the other.

The key is to choose for your actual budget, space, and hand fit—not a setup that only looks good on a product page. Set those limits now, verify the current details for each stick, and then prepare the pair for mapping.

Sources

  1. Star Citizen: Trip’s Dual Joystick Guide part 1

  2. The best VKB controllers for Star Citizen